Jason Duval
(Image credit: Rockstar)
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I may rob casinos, steal cars, and occasionally drive on the sidewalk, but I'm not a monster, and I don't want the civilians in Grand Theft Auto 6 to think I am. Well thanks to the souped-up morality system there will be a bit of space for some redemption.

Rob Nelson, Rockstar North's co-studio head and head of development went into greater detail about what GTA 6's "Criminal Profile" involves during an interview for Edge magazine and how players will have some authority about how the world will react to them.